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We Are Back

  • Jan 28, 2018
  • 2 min read

Winter break is over. It was nice to see friends and family, and get being sick out of the way then rather than now. While I wish I could have done more I did get some stuff done over the break. I tried a new way to tile the floor texture as I didn’t like the way it was tiling before, but it feels too mechanical. (picture shows both new (right) and old (left) floor textures). I created a first go at a music folder that will be placed throughout the scene, a backpack, and the conductor’s baton. I also have a new ceiling texture which I like.

This week I started working on instruments, specifically the drum/percussion section. So far, I have a piano (yes pianos are a part of the percussion section), snare and bass drums, cymbals, a tambourine, and a cow bell.

I have also created a list of goals by week for the rest of the project (as listed below). For each section I have ordered them by most expected time first and least expected time last. I have also tried to balance each week to be about the same amount of predicted time needed to complete.

1/28:

Model and UV unwrap: Piano, Snare drum, Bass drum, Tambourine, Cymbals, Cow bell.

Lighten the purple on the room signs, add number.

New folder texture.

Add inside to clarinet bell.

2/4:

Model and UV unwrap: Xylophone, Bells, Timpani, Trumpet, Flute, triangle. Water bucket

Wet floor paper

New exit sign texture.

Drum sticks (for both snare and timpani)

Lighten black on band chair texture.

Thin the model of baton.

2/11:

Texture: Piano, Snare drum, Bass drum, Tambourine, Cymbals, Cow bell.

Redo floor texture using previous files.

New scans for music sheets

2/18:

Texture: Xylophone, Bells, Timpani, Trumpet, Flute, triangle.

Add detail to theater chair texture and backpack texture.

Add instruments to Unreal, place.

2/25:

Model and UV unwrap:

Trumpet (case)

Flute (case)

Clarinet (case)

Saxophone (case)

Tuba (case)

Baritone (case)

Trombone (case)

Violin(case)

3/4:

Model and UV unwrap:

High windows

Radiator

Old TV

Backpacks

Table (x2)

Vents

Sprinklers

Speaker

3/11:

Model and UV unwrap:

Fire extinguisher

Box/step for “podium”

Fire alarm

Display stands for instruments

Clock

Posters

Music stand variations.

3/18:

Model and UV unwrap:

Instrument shelves

Plants (cactus and fern) in pot

Add all models to unreal and arrange

Fix any errors

3/25:

Texture:

Trumpet (case)

Flute (case)

Clarinet (case)

Saxophone (case)

Tuba (case)

Baritone (case)

Trombone (case)

Violin(case)

Add assets to unreal

4/1:

Texture:

Update theater chair texture

Water floor

Water damage to ceiling

Old TV

Backpacks

4/8:

Texture:

Fire alarm

Fire extinguisher

Clock

Plants (cactus and fern) in pot

Add everything to Unreal

4/15:

Texture: posters

music stand variations.

Display stands for instruments

Add to unreal.

4/22:

Texture:

Table (x2)

Vents

Box/step for “podium”

Pianos

Add to unreal

4/29:

Lighting and bug fixes

Add detail to textures as needed.

5/6:

Lighting.

5/12:

All complete.


 
 
 

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