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Week 26

  • Apr 24, 2018
  • 1 min read

Aside from continuing to render lighting I have added in a trash can (as I realized I did not have one and it kind of bugged me) as well as fixing tiling in wall textures and snare drum and exit sign textures. Also the speaker texture has been redone. I have also added the dust partical near the window lighting to make it feel as though the light is catching the dust.


 
 
 

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